Searching Books & More : "Computer games"

Millington, Ian X
4 results found in Books & More
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Artificial intelligence for games

Published: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2006
Format: Electronic Resource, Remote
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Game physics engine development : how to build a robust commercial-grade physics engine for your game

Published: Amsterdam ; Boston : Morgan Kaufmann Publishers, c2010
Format: Print
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Artificial intelligence for games

Published: Burlington, MA : Morgan Kaufmann Publishers/Elsevier, c2009
Format: Electronic Resource, Remote
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Cover images provided by Open Library

Game physics engine development how to build a robust commercial-grade physics engine for your game

Published: Burlington, MA : Morgan Kaufmann Publishers, c2010
Format: Electronic Resource, Remote
Retrieving Holdings Information