Searching Books & More : "Computer games"

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Space time play : computer games, architecture and urbanism : the next level

Published: Basel ; Boston : Birkhauser, c2007
Format: Print
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Unit operations : an approach to videogame criticism

Published: Cambridge, Mass. : MIT Press, c2006
Format: Print
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100 principles of game design

Published: Berkeley, Calif. : New Riders, c2013
Format: Print
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Casual game design : designing play for the gamer in all of us

Published: Burlington, MA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2010
Format: Print
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Game development essentials : game story & character development

Published: Clifton Park, NY : Thompson Delmar Learning, c2006
Format: Print
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Game mechanics : advanced game design

Published: Berkeley, Calif. : New Riders, c2012
Format: Print
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Game usability : advice from the experts for advancing the player experience

Published: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], c2008
Format: Print
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Programming believable characters for computer games

Published: Hingham, MA : Charles River Media, c2004
Format: Print
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Rules of play : game design fundamentals

Published: Cambridge, Mass. : MIT Press, c2004
Format: Print
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The art of game design : a book of lenses

Published: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2008
Format: Print
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Creating emotion in games : the craft and art of emotioneering

Published: Indianapolis, IN : New Riders Pub., c2004
Format: Print
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Fundamentals of math and physics for game programmers

Published: Upper Saddle River, NJ : Pearson/Prentice Hall, c2006
Format: Print
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Game design : a practical approach

Published: Boston, Mass. : Charles River Media, c2007
Format: Print
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The game developer's dictionary : a multidisciplinary lexicon for professionals and students

Published: Boston, MA : Course Technology, c2012
Format: Print
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Game development essentials : game artificial intelligence

Published: Clifton Park, NY : Thomson/Delmar Learning, c2008
Format: Print
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