Searching Books & More : "Computer games"

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Game physics

Published: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2004
Format: Electronic Resource, Remote
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Game physics engine development : how to build a robust commercial-grade physics engine for your game

Published: Amsterdam ; Boston : Morgan Kaufmann Publishers, c2010
Format: Print
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Game physics engine development how to build a robust commercial-grade physics engine for your game

Published: Burlington, MA : Morgan Kaufmann Publishers, c2010
Format: Electronic Resource, Remote
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Panda3D 1.7 game developer's cookbook

Published: Birmingham, UK : Packt Pub., c2011
Format: Electronic Resource, Remote
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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Amsterdam ; Boston : Focal Press, 2010
Format: Electronic Resource, Remote
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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Burlington, MA : Focal Press/Elsevier, c2011
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Box2d for Flash games

Published: Birmingham : Packt Pub., 2012
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The end of books--or books without end? : reading interactive narratives

Published: Ann Arbor : University of Michigan Press, c2000
Format: Print
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