Searching Books & More : "Computer games--Social aspects"

39 results found in Books & More
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More than a game : the computer game as fictional form

Published: Manchester : Manchester University Press, 2003
Format: Print
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Powering up : are computer games changing our lives?

Published: Chichester, England ; Hoboken, NJ : Wiley/Dana Centre, c2008
Format: Print
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Gamer theory

Published: Cambridge, Mass. : Harvard University Press, 2007
Format: Print
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Computer games : text, narrative and play

Published: Cambridge ; Malden, MA : Polity, 2006
Format: Print
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Reality is broken : why games make us better and how they can change the world

Published: New York : Penguin Press, 2011
Format: Print
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Game boys : professional videogaming's rise from the basement to the big time

Published: New York : Viking, c2008
Format: Print
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Gaming cultures and place in Asia-Pacific

Published: New York : Routledge, 2009
Format: Print
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A theory of fun for game design

Published: Scottsdale, AZ : Paraglyph Press, c2005
Format: Print
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The place of play : toys and digital culture

Published: Amsterdam : Amsterdam University Press, c2009
Format: Print
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Computer games as a sociocultural phenomenon games without frontiers, war without tears

Published: Basingstoke [England] ; New York : Palgrave Macmillan, 2008
Format: Electronic Resource, Remote
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Perceiving play : the art and study of computer games

Published: New York : Peter Lang, c2009
Format: Print
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Portable play in everyday life : the nintendo ds

Published: [S.l.] : Palgrave Pivot, 2013
Format: Print
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The business and culture of digital games : gamework/gameplay

Published: London ; Thousand Oaks, Calif. : SAGE, 2006
Format: Print
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Game cultures : computer games as new media

Published: Maidenhead, Berkshire, England ; New York, NY : Open University Press, 2006
Format: Print
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The players' realm : studies on the culture of video games and gaming

Published: Jefferson, N.C. : McFarland & Co., c2007
Format: Print
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