Searching Books & More : "Electronic books"

Programming X Three-dimensional display systems X
38 results found in Books & More
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Torque 3D Game Development Cookbook

Published: Birmingham : Packt Pub., 2013
Format: Electronic Resource, Remote
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3D game programming all in one

Published: Boston, MA : Course Technology c2013
Format: Electronic Resource, Remote
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3D game environments create professional 3D game worlds

Published: Burlington, MA : Focal Press/Elsevier, c2008
Format: Electronic Resource, Remote
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3D math primer for graphics and game development

Published: Boca Raton, FL : CRC Press, c2012
Format: Electronic Resource, Remote
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Creating the art of the game

Published: Indianapolis, Ind. : New Riders, 2004
Format: Electronic Resource, Remote
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GLSL essentials enrich your 3D scenes with the power of GLSL!

Published: Birmingham, UK : Packt Pub., 2013
Format: Electronic Resource, Remote
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Mathematics for 3D game programming and computer graphics

Published: Boston : Course Technology/Cengage Learning, c2012
Format: Electronic Resource, Remote
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Ogre 3D 1.7 beginner's guide create real-time 3D applications using Ogre 3D from scratch

Published: Birmingham, U.K. : Packt Pub., 2010
Format: Electronic Resource, Remote
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Real-time 3D rendering with DirectX and HLSL a practical guide to graphics programming

Published: Upper Saddle River, NJ : Addison-Wesley, c2014
Format: Electronic Resource, Remote
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Unity 3D game development by example beginner's guide

Published: Birmingham, U.K. : Packt Pub., c2010
Format: Electronic Resource, Remote
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Unity 3 game development hotshot eight projects specifically designed to exploit Unity's full potential

Published: Birmingham, UK : Packt Pub., 2011
Format: Electronic Resource, Remote
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