Searching Books & More : "Gahan, Andrew"

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3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling

Published: Amsterdam ; Boston : Focal Press/Elsevier, c2009
Format: Electronic Resource, Remote
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Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques

Published: Amsterdam ; Boston : Elsevier/Focal Press, c2009
Format: Electronic Resource, Remote
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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Amsterdam ; Boston : Focal Press, 2010
Format: Electronic Resource, Remote
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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Burlington, MA : Focal Press/Elsevier, c2011
Format: Electronic Resource, Remote
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3ds Max modeling for games Vol. 1 insider's guide to game character, vehicle, and environment modeling

Published: Waltham, MA : Focal Press/Elsevier, c2009
Format: Electronic Resource, Remote
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Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques

Published: Amsterdam ; Boston : Elsevier/Focal Press, 2008, c2009
Format: Electronic Resource, Remote
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3ds Max modeling for games Volume II insider's guide to stylized modeling

Published: Waltham, MA : Focal Press, c2012
Format: Electronic Resource, Remote
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