Searching Books & More : "Video games"

Psychological aspects X
34 results found in Books & More
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Videogames and education

Published: Armonk, N.Y. : M.E. Sharpe, c2008
Format: Print
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Good video games + good learning : collected essays on video games, learning, and literacy

Published: New York : P. Lang, c2007
Format: Print
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Playing the past : history and nostalgia in video games

Published: Nashville : Vanderbilt University Press, c2008
Format: Print
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Beyond game design : nine steps towards creating better videogames

Published: Boston, MA : Charles River Media/Cengage Technology, c2009
Format: Print
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Beyond game design nine steps towards creating better videogames

Published: Boston, Mass. : Charles River Media/Course Technology, c2009
Format: Electronic Resource, Remote
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Half-real : video games between real rules and fictional worlds

Published: Cambridge, Mass. : MIT Press, c2005
Format: Print
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The impact of video games on children and youth

Published: Arlington, Va. : Educational Research Service, c2001
Format: Print
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Mind at play : the psychology of video games

Published: New York, NY : Basic Books, c1983
Format: Print
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Playing video games : motives, responses, and consequences

Published: Mahwah, N.J. : Lawrence Erlbaum Associates, 2006
Format: Print
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Video game play and consciousness

Published: Hauppauge, N.Y. : Nova Science Publishers, 2012
Format: Print
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Ethics and game design : teaching values through play

Published: Hershey, PA : Information Science Reference, c2010
Format: Print
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The art of failure : an essay on the pain of playing video games

Published: Cambridge, Mass. : MIT Press, c2013
Format: Print
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Ctrl-alt-play : essays on control in video gaming

Published: Jefferson, N.C. : McFarland & Co., [2013]
Format: Print
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Gamers : writers, artists & programmers on the pleasures of pixels

Published: Brooklyn, N.Y. : Soft Skull Press ; [Berkeley, Calif.] : Distributed by Publishers Group West, c2004
Format: Print
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