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100 principles of game design

Published: Berkeley, Calif. : New Riders, c2013
Format: Print
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100 principles of game design

Published: [Berkeley, Calif.] : New Riders, c2013
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101 programming tips & tricks for the VIC-20 and Commodore 64

Published: Woodsboro, Md. : ARCsoft Publishers, 1983
Format: Print
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101 Windows Phone 7 apps Volume 1, Developing apps 1-50

Published: Indianapolis, Ind. : Sams, c2011
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20 recipes for programming PhoneGap

Published: Sebastopol, CA : O'Reilly Media, c2012
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2D game building for teens

Published: Boston, Mass. : Cengage Learning, c2009
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3D for iPhone apps with Blender and SIO2 your guide to creating 3D games and more with open-source software

Published: Indianapolis, Ind. : Wiley Pub., 2010
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3D for iPhone apps with Blender and SIO2 your guide to creating 3D games and more with open-source software

Published: Indianapolis, Ind. : Wiley Pub., c2010
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3D game engine architecture engineering real-time applications with Wild Magic

Published: Amsterdam ; Boston: Morgan Kaufman Publishers, c2005
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3D game engine programming

Published: Boston, MA : Premier Press, c2004
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3D game environments create professional 3D game worlds

Published: Burlington, MA : Focal Press/Elsevier, c2008
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3D game programming all in one

Published: Boston, MA : Thomson/Course Technology, c2004
Format: Print
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3D game programming all in one

Published: Boston, Mass. : Thomson Course Technology, c2007
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3D game programming all in one

Published: Boston, MA : Course Technology c2013
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