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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Amsterdam ; Boston : Focal Press, 2010
Format: Electronic Resource, Remote
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3D automotive modeling an insider's guide to 3D car modeling and design for games and film

Published: Burlington, MA : Focal Press/Elsevier, c2011
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3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling

Published: Amsterdam ; Boston : Focal Press/Elsevier, c2009
Format: Electronic Resource, Remote
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3ds Max modeling for games Vol. 1 insider's guide to game character, vehicle, and environment modeling

Published: Waltham, MA : Focal Press/Elsevier, c2009
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3ds Max modeling for games Volume II insider's guide to stylized modeling

Published: Waltham, MA : Focal Press, c2012
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AdvancED game design with Flash

Published: [New York] : Friends of ED, c2010
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Animating 2D characters for games in Blender

Published: Boston, MA : Cengage Learning, c2015
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Beginning game programming with Flash

Published: Boston, MA : Thomson Course Technology, c2008
Format: Print
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Beginning game programming with Flash

Published: Boston : Thomson Course Technology, c2008
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Flash MX games : ActionScript for artists

Published: Oxford : Focal Press, 2003
Format: Print
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Game character animation all in one

Published: Boston, Mass. : Thomson Course Technology, c2007
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Maya for games : modeling and texturing techniques with Maya and Mudbox

Published: Amsterdam ; Boston : Focal Press/Elsevier, c2009
Format: Print
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Maya studio projects game environments and props

Published: Indianapolis, Ind. : Wiley, c 2010
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Maya studio projects game environments and props

Published: Indianapolis, Ind. : Wiley Pub., c2010
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Professional Papervision3D

Published: Chichester, U.K. : Wiley, 2010
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