The digital maquette volume one / Zack Petroc

Author(s): Petroc, Zack
Retrieving Holdings Information
Subjects: Maya (Computer file)
Computer animation
Three-dimensional display systems
Computer-aided design
Computer graphics
Graphical user interfaces (Computer systems)
Maya (Computer file)
Formats: Video Recording, DVD
Material Type: Projected medium -- Monograph
Language: English
Audience: Unspecified
Published: [Hollywood, Calif.] : Gnomon Workshop and Design Studio Press, [2007]
Series: Art direction and digital sculpting with Zack Petroc
LC Classification: T, TR
Physical Description: 1 DVD-ROM (ca. 165 min.) : sd., col. ; 4 3/4 in
Notes: Contents: 3D iteration -- Defining character -- Establishing unified design -- Form development -- Gesture block-in -- Sculptural rhythm -- Organized mesh creation -- Full pose sculpting
Summary: Zack Petroc's Art Directing Series begins with The Digital Maquette. This title presents an innovative and direct approach to 3D content creation. Zack demonstrates a Maya-to-Mudbox workflow, outlining the advantages of digital sculpting and showcasing the benefits it can offer your design team. The workflow is presented with the artist in mind. It highlights specific tools and techniques focusing on how they add to the creative freedom of your design process. As Zack creates two characters from the initial box mesh to final sculpted pose, he discusses how to define your character from both an art directing and digital sculpting perspective. This lecture is intended for Art Directors and Production Designers who are interested in discovering how digital sculpting can add to their creative process. Additionally, it presents information for artists who are interested in growing their skills as digital sculptors
System requirements: DVD player or home computer with DVD-ROM drive and DVD playback software
Instructor, Zack Petroc
OCLC Number: 123955335