Understanding video games : the essential introduction / Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca

Author(s): Egenfeldt-Nielsen, Simon
Location:
Retrieving Holdings Information
Subjects: Video games
Formats: Print
Material Type: Books
Language: English
Audience: Unspecified
Published: New York : Routledge, 2008
LC Classification: G, GV
Physical Description: vii, 293 p. : ill. ; 27 cm
Table of Contents: List of figures
Introduction 1
1. Studying Video Games 7
2. The Game Industry 12
3. What is a Game? 22
4. History 45
5. Video Game Aesthetics 97
6. Video Game Culture 132
7. Player Culture 148
8. Narrative 169
9. Serious Games - When Entertainment is Not Enough 205
10. Video Games and Risks 223
Discussion questions 244
Video game timeline 248
Glossary 250
Games cited 253
Notes 257
Bibliography 271
Index 285
Additional Authors: Smith, Jonas Heide
Tosca, Susana Pajares
Notes: LCCN: 2007037736
ISBN: 9780415977203
ISBN: 0415977207
ISBN: 9780415977210 (pbk.)
ISBN: 0415977215 (pbk.)
ISBN: 9780203930748 (e-book)
ISBN: 0203930746 (e-book)
Includes bibliographical references (p. [271]-284) and index
"Games cited": p. [253]-256
Contents: Introduction -- 1. Studying video games -- 2. The game industry -- 3. What is a game? -- 4. History -- 5. Video game aesthetics -- 6. Video game culture -- 7. Player culture -- 8. Narrative -- 9. Serious games, when entertainment is not enough -- 10. Video games and risks -- Discussion questions -- Video game timeline -- Glossary
OCLC Number: 173243765
ISBN/ISSN: 9780415977203
0415977207
9780415977210
0415977215
9780203930748
0203930746