Maya 8 character modeling / by Gary Oliverio

Author(s): Oliverio, Gary
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Subjects: Maya (Computer file)
Computer animation
Three-dimensional display systems
Cartoon characters
Maya (Computer file)
Formats: Electronic Resource, Remote
Material Type: Books
Language: English
Audience: Unspecified
Published: Plano, Tex. : Wordware Pub., c2007
LC Classification: T, TR
Physical Description: 1 online resource (x, 491 p.) : ill
Alternate Titles: Maya Eight character modeling
In: Safari books online
Print version: Oliverio, Gary. Maya 8 character modeling. (DLC) 2006029338 (OCoLC)71286666 Plano, Tex. : Wordware Pub., c2007 1598220209
Additional Authors: Safari Books Online (Firm)
Notes: ISBN: 9781598220209
Summary: "Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time you've finished the book, you ll have created a figure that is textured, rigged, and ready to be animated. With this book: Understand the building blocks of modeling, including quads, edge loops, normals, UVs, and mapping. Discover how modeling by formula eases the character creation process. Find out how to create a UV layout that makes texturing easier. Learn how to place joints and controls and skin your character so it deforms properly when animated"--Resource description p
Includes index
Description based on print version record
OCLC Number: 701106882
ISBN/ISSN: 9781598220209