Beginning DirectX 11 game programming / Allen Sherrod and Wendy Jones

Author(s): Sherrod, Allen
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Subjects: DirectX
Computer games--Programming
DirectX
Electronic books
Formats: Electronic Resource, Remote
Material Type: Books
Language: English
Audience: Unspecified
Published: Boston, Mass. : Course Technology, c2012
LC Classification: Q, QA
Physical Description: 1 online resource (xii, 372 p.) : ill
Alternate Titles: Beginning DirectX Eleven game programming
In: Safari books online
Print version: Sherrod, Allen. Beginning DirectX 11 game programming. (DLC) 2011920246 (OCoLC)670484448 Boston, Mass. : Course Technology, c2012 9781435458956
Additional Authors: Jones, Wendy
Safari Books Online (Firm)
Notes: ISBN: 9781435458956
ISBN: 1435458958
ISBN: 9781435458963
ISBN: 1435458966
Description based on print version record
Includes index
Contents: The what, why, and how of DirectX -- Your first DirectX program -- 2D rendering -- Text and font rendering -- Input detection and response -- 3D primer -- Shaders and effects -- Cameras and models in Direct3D
OCLC Number: 748597946
ISBN/ISSN: 9781435458956
1435458958
9781435458963
1435458966